Hello Unity Community,
I am trying to implement a 'rolling header' scroll list(example here: https://www.youtube.com/watch?v=eikTReAyXBc). My problem at the moment is being able to determine when I need to turn of the 'rolling header' functionality and just start swapping out headers. I need to do this b/c when the list is moving too fast the Box Collider's OnTriggerEnter/Exit methods don't execute. This happens b/c one Box Collider moves through another Box Collider so quickly it can't register a Box Collider moved through it.
I'm using the ezgui UIScrollList.
Any suggestions?
-Ethan
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